![]() ![]() Even so, it's hard to miss the original weapons designed by Bungie for Halo 2 and 3. ![]() Halo Infinite's Brutes got a whole range of new bladed options thanks to their starring role in the campaign. Infinite's Hydra is powered down from its Halo 5 incarnation, so the Plasma Launcher could provide something equivalent in its old power to take on vehicles and snipers from a distance. On the power weapon front, the Grunt-favored Plasma Launcher could be another fun return from Reach. Bringing back the Covenant Carbine or the Needle Rifle weapon from Halo Reach's multiplayer could give players more choices. First off, it feels strange coming off of Halo 5 that the Battle Rifle is the only real choice when it comes to precision weaponry. Related: Halo Infinite: How To Level Up Fast in MultiplayerĬovenant weaponry has always been more varied than armaments provided by the UNSC, and there are several unique guns that could make a welcome return in Infinite somewhere down the line. A chaingun-esque weapon with explosive rounds would certainly make for a better power weapon reward than the Skewer on 4v4 maps that lack vehicles. Both could serve as rare power weapon variants of the Commando Rifle and Shotgun respectively, especially if they gained some of the powers of their Halo 5 REQ variants. On the human side, it's surprising to see the SAW and Railgun dropped considering that they were 343 creations. There are quite a few guns from past games that would serve a vital role in Halo Infinite playlists like Slayer, Oddball, and the rest. Therefore, rather than continue to add new weapons, 343 Industries will likely focus on nostalgic picks from the past for future updates. Halo Infinite has a fine arsenal to start with, including old weapons from previous games as well as new additions. ![]()
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